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Test Drive Meme #1

TEST DRIVE #1
The day begins as any other, you’re going about your day, living your life, when, without warning, you feel the world around you shift on its axis. You feel a great tear, welling from the depths of your soul as you are ripped from all you have known. If you’re lucky, you arrive in the wilderness of an unfamiliar world, where the language is foreign and the people are hostile. To make your escape, you must learn some language, flee, and occasionally fight, all to find your way off the floating isles you find yourself on and to the great ocean below, where rebel forces will welcome you.
If you’re unlucky, you materialize within a room full of armed guards and are quickly subdued with charged nets, stripped of your belongings, fitted with strange devices that suppress your powers and pressed into servitude. Your days are unimaginable pain and toil.
Fortunately, even in this world, there is still hope. For the denizens of this world have not given up. And it is for that dream of salvation that the Crimson Corsairs raise their flags and sail - for liberation. Perhaps you are one who has lived their entire life under the oppressive yoke of the Empire. Perhaps you have seen first hand your family and friends cut down by nobles hunting men for sport, or perhaps you have run afoul with the church and barely escaped with your life. No matter your origin, the Corsairs sail for you, for your freedom, for your life. And today, a taste of freedom will be won for all.

ARRIVAL/LIBERATION
This month, the Crimson Corsairs raided a Larendt labor camp in order to obtain much-needed parts and textiles as well as liberate another batch of servants for the cause. The raid was executed under the cover of night, with one team sweeping the dormitories and gathering as many servants as they could while the other team hit factories as they could, focusing on taking important items like ship parts and clothing, loading them into prepared trams and fleeing before the guard could mobilize. The operation, thankfully, went off without a hitch, and the Corsairs were able to usher a number of servants into their waiting ships.
As dawn breaks, the raiding fleet docks at Flotsam as the city-fleet begins the long journey away from the continent before a retaliation fleet can be mobilized. The former servants are finally let above deck. The sun is beating down hard on them, its brilliance marking their first step into freedom.
Corsairs on the fleet will have a lot to do - the new arrivals will need to be sorted, clothed, and fed. Many are emaciated from the conditions in the labor camp, and the former servants will be immediately ushered to a mess hall for their first meal as free folk. Corsairs will be needed to organize the movement, prepare and serve the food, and also just sit with them and talk to them, helping them adjust and filling them in on the situation.
Former servants will have found the entire process exhausting to say the least. They were awoken in the dead of night by heavily armed people quickly moving through, shattering their chains and ushering them into ships. The entire night was spent sailing, and while the hull is dark it is crowded and difficult to sleep in. Finally, upon arrival they are ushered into a meal hall and served a humble meal - but a meal that far exceeds anything that was ever served at the servant’s table. What is known is that they are now free.

MEANWHILE IN THE WATERLOGGED ROW…
With another successful mission under their belt and their duties more or less complete, the triumphant Corsairs observe a time-honored tradition: heading to the Waterlogged Row and getting absolutely shitfaced on awful grog.
The mood is jubilant and self-congratulatory, with drinking songs ringing out across Flotsam. In consideration to other residents, the Row is currently moored a good distance from the residential areas to keep the celebrations from disturbing what little peace there is in the chaotic town that is Flotsam. But for those who participated in the mission, tonight is about celebration. Singing, storytelling, socializing, this is the glue that holds the operations team together. And as the Crimson Corsairs do not officially recognize a drinking age, everyone is welcome! Even if they probably shouldn’t be!
New arrivals are, of course, not at all restricted so those who finish their meal and go exploring will quickly find the Row, as well as many Corsairs eager to buy them a pint to toast their newfound freedom.

MAKING THE GOOD STUFF
Elysium often serves as the crux of Corsair operations, and the next operation is no different. While the operations team is carousing and toasting their success, the planning team is hard at work preparing for the next mission.
The order of the day is gathering, which has brought the team to the forests outside of Elysium. In the coming month, Elysium will host a lavish party for the guards of a certain continent, and it is the duty of the gatherers to ensure that any drink served is “enhanced”, with such potency that they won’t be in any position to do their duty when the raiders strike.
Any herbology specialists will be absolutely vital for this operation. While the Corsairs have some documents and know, generally, what they’re looking for, there are a wide variety of things that grow within the forest, many of which can be quite dangerous.
Those new to gathering will really need to watch their step. Elysium is rich in hallucinogens, and a whiff of the wrong flower or mushroom could leave them contemplating their navel for the next hour. Tasting is out of the question, but what they don’t know can’t hurt them right? After all, the Elysium workers spend a lot of time eradicating poisoned growths to keep wandering nobles safe so anything they find can’t be THAT bad. Right?
And of course, for experienced foragers, they will find an entirely new duty thrust upon them - keeping the newbies in line. Really, how can they expect anything productive to be done when they send a bunch of green recruits into a forest full of hallucinogens?

EDUCATION AS THE BOMBS FALL
New Corsairs almost always find themselves in the Vault. Nestled in the earth and subject to the constant pounding of munitions overhead, the Vault is the repository of knowledge for the Crimson Corsairs and the place where new inductees are educated. Language instruction, education on the world and its people, writing, reading, arithmetic, just about any kind of learning can be done in the Vault’s halls.
Notable about the Vault’s education is how deeply tied it is to the Crimson Corsair’s broader philosophy - everyone’s unique talents and insight have value. As such, Corsairs are often called to the Vault to share their specialized expertise. While many Corsairs do choose to become full-time teachers, any Corsair can come and teach a class.
For the new Corsairs, now is a time to learn and train, acclimate themselves to their situation and figure out where they want to go from here. For established Corsairs, this is an opportunity to meet the new recruits and help train them so they can help with the cause. Those who might be students today will be comrades standing at your side tomorrow, so teach them well.

DANGER AT SEA
As the most mobile of the Corsair’s settlements and the only obvious Imperial target, Flotsam is well equipped to deal with any number of dangers. One such danger is the enormous sea monsters who dwell within the Eternal Ocean. While many are not too keen to tangle with such a large fleet, occasionally a monster will become angry or territorial enough to try to attack the fleet.
And it is for that reason that the Corsairs now find themselves battling a massive sea serpent that has stretched itself across the western edge of the fleet. New Corsairs aren’t expected to assist in this battle, but as the sinking of Flotsam would be VERY BAD for those who are currently trying to live on it, many will jump in anyway, especially as they should have been issued weapons. As to established Corsairs, well, you know the drill by now. Monster bad, try to sink ship, let’s convince it that there are easier marks than the pride of the Corsair fleet.
Some Corsairs will need to man the cannons to blow it away, but many will get up close and personal, jumping into melee range to drive it away from the ships and mitigate as much damage as they can. Others still will provide support from the back with magic or ranged weaponry, and still others will need to weave their way in between the battle to carry out wounded Corsairs for medical attention. Whatever your specialty, your city needs you. Best get to work.

WILDCARD
Have an idea for your own prompt? Feel free to make any prompt that you think would fit!
OOC
Welcome to the first Test-Drive Meme for Viva La! All threads here may be considered canon once characters have entered the game. Threads here are eligible for use as a roleplay sample for applications, which will open on the 15th of June at midnight.
Senshi | Dungeon Meshi | AU
The newcomers need good, nutritious food: but they also need to reacclimate from inadequate and underseasoned meals of hardtack, bacon rinds, and no fruit or vegetables to speak of.
Senshi is ladling hot rice porridge with fish out as that way to ease newcomers back into eating properly. It’s warm and filling and while deliberately bland has some actual salt and citrus and flavor, as well as half an egg and a scattering of chives in each bowl. He serves them with savory sticks of fried dough.
When he can, he tries to serve personally, and to reassure folks:
“Eat up, and don’t be shy if you need seconds.”
He’ll be damned if he can’t provide for the new folks.
2: Danger At Sea: Grilled Fillet of Sea Serpent
Senshi rushes to the defense of the team, with shield and axe in hand, and let no one say he fights without courage or skill. He knows where to hit the beast should the chance present itself, and protects his allies when biding time.
It’s after the beast is felled that Senshi gets weird.
Out comes his chef’s knife. After hacking through the thick scales of the slain serpent, he’s able to peel off some hide and reveal deep red fish-flesh beneath. He takes in the sight and considers.
Get me some salt from the hold. Empty barrels or other wood we can use for smoking, as well. Can’t waste this windfall!
He sounds delighted at the prospect of cooking this critter.
2!
thinking about how she was peppering that big sea serpent with bullets just a few seconds ago. literally rotates a 3d snake model in her head putting targeting reticles on each and every spot she hit the mark on it.
thinks about how she doesn't know what material they make their bullets out of here, and that she has to give this firearm back because it was emergency loan on account of Giant Sea Snake, so she can't try and puzzle over it for too long to figure it out
well.
a little lead builds character, surely.
"Salt, scrap wood or barrels. On it."
She zips off! she's new, so she is not entirely timely about finding her way, but she shows back up some time later hefting a surprising amount of stuff without trouble, various broken bits of wood crammed into a barrel and a sack of salt under an arm.
Re: 2!
He starts slicing thin pieces of meat. He does, in fact, check thoroughly for bullets, arrowheads or other foreign objects he’d rather not surprise anyone’s teeth with.
“- and a layer of meat, cover with salt, and keep layering. Hmn, what do you think this would be good for?”
Re: 2!
"With meat preserved with salt... you could... add it to MRE packages? Do you all do those here?"
Pick up sliced meat, layer...
Re: 2!
He lays down the filets, one by one, then pours salt over and pats them down.
"Next time, you pour as I lay."
Re: 2!
She's got steady hands, at least, so the pour isn't too much of a mess.
"What does soaking it do to it?"
Re: 2!
(It’s a rhetorical question, but also an honest one.)
Re: 2!
Danger at Sea
Someone... wants to eat the sea serpent?
That's awesome!]
Right away!
[Laios dashes off, and returns a short while later with salt, as much scrap wood as he could carry (Some of which he maybe should have asked permission for taking beforehand), and a remarkable shortness of breath. Running around immediately after a battle possibly wasn't the best plan, nor doing so while extremely excited.]
Haah- Here- Haah...
[Laios dumps his loot on the deck near where Senshi is working. Despite his panting, his expression is bright.]
Can I help you cut it up?
Re: Danger at Sea
(He pauses, considering the enthusiasm with which Laios has taken to the task.)
Been monster hunting long?
no subject
I don't know if I'd call myself a hunter, but the first monster I fought was three years ago, shortly after I joined the Corsairs. A school of bladefish started attacking Flotsam- kind of like this guy did.
no subject
If we're to slay these beasts in self defense, I've always felt it's wasteful not to make something of them.
no subject
[He'd tried to explain in a lot of detail too!]
2
He's already rolling up an empty barrel. ]
I think this one was on its last legs anyway.
[ Of course he knows which barrels have been springing leaks. He makes it his business to know these things. ]
Re: 2
[And he's really going to take his axe and start turning the barrel to firewood.]
If you can find me a good empty barrel, we can start salting the fish as well.
Re: 2
[ He's off!
...and a few minutes later, he's back, rolling another barrel up, this one in better condition. ]
Is this one big enough?
Re: 2
Amada, was it? Are you a young tallman or am I mistaken?
Re: 2
[ He knows what's actually meant by "tallman," but the term always makes him sigh a little, internally. Hopefully. Eventually.
He's got a long ways to go before he can honestly call himself tall, though. ]
Is an inch deep enough? Or should it be more?